{"id":1118,"date":"2026-05-18T15:45:07","date_gmt":"2026-05-18T14:45:07","guid":{"rendered":"https:\/\/player-one.ch\/team-building-vr-suisse-est-ce-le-bon-format-dequipe\/"},"modified":"2026-05-18T15:45:07","modified_gmt":"2026-05-18T14:45:07","slug":"team-building-vr-switzerland-is-this-the-right-team-format","status":"publish","type":"post","link":"https:\/\/player-one.ch\/en\/team-building-vr-suisse-est-ce-le-bon-format-dequipe\/","title":{"rendered":"Team building VR Switzerland: is it the right team format"},"content":{"rendered":"<div style=\"font-size:17px !important;line-height:1.75 !important;color:#F9FAFC !important;padding:28px 32px !important;background:rgba(255,255,255,0.04) !important;border-left:4px solid #532DF5 !important;border-radius:0 12px 12px 0 !important;margin:0 0 40px 0 !important;\">\n<p style=\"margin:0 !important;color:#F9FAFC !important;\">A Swiss VR team-building event can be very suitable for a team, provided you know what you're really looking for: cooperation, accessibility, pace, or simply a moment to switch off. At playerOne, in Fribourg, we often see the same question come up before a corporate event: will this format work with mixed profiles, who aren't necessarily gamers or very sporty? The answer depends less on the technology than on the setting, the choice of game, and the on-site support.<\/p>\n<\/div>\n<div style=\"margin:0 0 40px 0 !important;\">\n<h2 style=\"font-size:28px !important;font-weight:500 !important;color:#F9FAFC !important;letter-spacing:-0.02em !important;line-height:1.3 !important;margin:0 0 20px 0 !important;padding:0 !important;\">Why a VR team building in Switzerland attracts so many companies<\/h2>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">When a company looks for a unifying activity, it often wants to avoid two pitfalls: a format that is too passive and a format that is too divisive. A meal creates interaction, but little common action. Conversely, a very physical activity can alienate part of the group from the outset. Free-roam VR occupies an interesting space between the two, because it requires communication, observation, and coordination, without demanding any particular fitness level.<\/p>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">On this point, the setting counts for a lot. At playerOne, players move freely with wireless headsets, in a space designed for standing play and teamwork, with a briefing included before the session. This is therefore not an activity set up in a seminar room, but a structured, supervised and clear activity for a group. For a company in Fribourg, Lausanne, Neuch\u00e2tel or French-speaking Bern, this also allows for a central location, at Boulevard de P\u00e9rolles 7, about an eight-minute walk from the main train station.<\/p>\n<\/div>\n<div style=\"margin:0 0 40px 0 !important;\">\n<h2 style=\"font-size:28px !important;font-weight:500 !important;color:#F9FAFC !important;letter-spacing:-0.02em !important;line-height:1.3 !important;margin:0 0 20px 0 !important;\">What VR changes compared to classic team-building activities<\/h2>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">In many team activities, roles quickly become fixed. Extroverted personalities take centre stage, with more reserved individuals following suit, and the result can sometimes resemble office life, but outside the office. In VR, the distribution often changes. A very quiet person might become the most useful on a puzzle, while a manager accustomed to making decisions has to learn to listen to information from a colleague located elsewhere in the scene.<\/p>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">In other words, the interest isn't just playful. The format quickly reveals the quality of communication, the ability to stay calm, and how a group adapts when information is distributed. This is why some companies first look at <a href=\"https:\/\/player-one.ch\/en\/organise-an-event\/\" style=\"color:#00B4ED !important;font-weight:500 !important;text-decoration:underline !important;text-decoration-color:rgba(0,180,237,0.4) !important;text-underline-offset:3px !important;\">PlayerOne's event possibilities<\/a> Even before choosing a specific game. The right format doesn't just serve to fill an evening, it must create real group dynamics.<\/p>\n<\/div>\n<div style=\"background:rgba(0,180,237,0.08) !important;border:1px solid rgba(0,180,237,0.25) !important;border-radius:14px !important;padding:24px 28px !important;margin:0 0 40px 0 !important;\">\n<p style=\"font-size:13px !important;font-weight:500 !important;color:#00B4ED !important;text-transform:uppercase !important;letter-spacing:0.08em !important;margin:0 0 10px 0 !important;\">PlayerOne briefing<\/p>\n<p style=\"font-size:16px !important;line-height:1.65 !important;color:#F9FAFC !important;margin:0 !important;\">For a corporate group, we advise arriving 15 minutes before your allocated slot with the final team composition already clear. This allows the briefing to start better, roles to be assigned more quickly, and the session to gain momentum from the first few minutes.<\/p>\n<\/div>\n<div style=\"margin:0 0 40px 0 !important;\">\n<h2 style=\"font-size:28px !important;font-weight:500 !important;color:#F9FAFC !important;letter-spacing:-0.02em !important;line-height:1.3 !important;margin:0 0 20px 0 !important;\">Which game to choose according to your group's objective<\/h2>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 20px 0 !important;\">Not all teams come with the same expectations. Some primarily want to have a laugh together and break the ice between colleagues who don't know each other well. Others are looking for a more structured activity, with a real need for coordination. In a Swiss VR team building event, the choice of game therefore has a greater impact than one might imagine, because it directly influences the level of tension, the pace, and the space left for discussion.<\/p>\n<h3 style=\"font-size:20px !important;font-weight:500 !important;color:#F9FAFC !important;line-height:1.35 !important;margin:24px 0 12px 0 !important;\">When it comes to pure cooperation, prioritise assignments where information flows freely<\/h3>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">If your main objective is communication, cooperative formats are often the most relevant. <a href=\"https:\/\/player-one.ch\/en\/game\/eclipse\/\" style=\"color:#00B4ED !important;font-weight:500 !important;text-decoration:underline !important;text-decoration-color:rgba(0,180,237,0.4) !important;text-underline-offset:3px !important;\">the full file of Eclipse<\/a> This illustrates the concept perfectly: 2 to 4 players, aged 10 and over, with complementary roles that require players to share what they see. The group doesn\u2019t progress thanks to a single dominant player, but through the sharing of useful information. For a mixed team, including beginners, this is often an excellent starting point.<\/p>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">Conversely, if you\u2019re looking for a more immediate thrill and a sense of camaraderie built on teamwork, a co-op shooter might be just the thing. <a href=\"https:\/\/player-one.ch\/en\/game\/corpus-apocalypse\/\" style=\"color:#00B4ED !important;font-weight:500 !important;text-decoration:underline !important;text-decoration-color:rgba(0,180,237,0.4) !important;text-underline-offset:3px !important;\">the Corpus Apocalypse cooperative mission<\/a> For 1 to 6 players, aged 12 and over, with adjustable difficulty. Here, the discussion is shorter, but teamwork becomes very practical: covering a corner, staying together, reacting quickly when a teammate falls behind. It works well with teams that want a fast-paced game without entering into a competitive environment amongst colleagues.<\/p>\n<\/div>\n<div style=\"margin:0 0 40px 0 !important;\">\n<h2 style=\"font-size:28px !important;font-weight:500 !important;color:#F9FAFC !important;letter-spacing:-0.02em !important;line-height:1.3 !important;margin:0 0 20px 0 !important;\">What if your team includes beginners or people who are reluctant to get involved?<\/h2>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">This is one of the most common stumbling blocks in a team-building exercise. Within the same group, you may have some curious team members, others who are more cautious, and a few who never join in. This point should not be underestimated. A successful activity isn\u2019t the one that makes the biggest impression, but the one where everyone quickly understands what they need to do and feels at home.<\/p>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">That\u2019s where guidance makes all the difference. At playerOne, a game master oversees the session from start to finish, and the briefing provides some simple pointers before you dive into the game. If you\u2019re still unsure about the right level for your group, our article on <a href=\"https:\/\/player-one.ch\/en\/virtual-reality-fribourg-what-you-need-to-know-before-trying-it\/\" style=\"color:#00B4ED !important;font-weight:500 !important;text-decoration:underline !important;text-decoration-color:rgba(0,180,237,0.4) !important;text-underline-offset:3px !important;\">a first virtual reality session in Fribourg<\/a> already answers a number of practical questions. In practice, many beginners feel reassured as soon as they realise that they will be walking freely, listening to instructions, and then progressing together rather than performing on their own.<\/p>\n<\/div>\n<div style=\"margin:0 0 40px 0 !important;\">\n<h2 style=\"font-size:28px !important;font-weight:500 !important;color:#F9FAFC !important;letter-spacing:-0.02em !important;line-height:1.3 !important;margin:0 0 20px 0 !important;\">Logistics, access and group size: criteria that are often overlooked<\/h2>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 20px 0 !important;\">A good VR team-building event in Switzerland isn\u2019t judged solely on the activity itself. You also need to consider everything else involved: accessibility, punctuality, group size, ease of organisation and overall comfort. In this respect, a central location in Fribourg offers a real advantage if your staff are coming from various towns across French-speaking Switzerland. Whether travelling from Lausanne, Yverdon, Neuch\u00e2tel, Bulle or French-speaking Bern, getting here is straightforward, especially with the nearby SBB station and direct TPF access.<\/p>\n<h3 style=\"font-size:20px !important;font-weight:500 !important;color:#F9FAFC !important;line-height:1.35 !important;margin:24px 0 12px 0 !important;\">The right size isn\u2019t always the biggest, but the clearest<\/h3>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">At playerOne, sessions accommodate up to 6 simultaneous players, which already covers many working groups. For larger numbers, you primarily need to consider rotation, sub-groups, or privatisation, depending on the evening's objective. A company doesn't necessarily need everyone to play at the same time for the occasion to be cohesive. What matters more is having a simple framework, well-allocated time slots, and a package suited to the group's composition.<\/p>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">The question of the budget soon comes up in the discussion, and that\u2019s only to be expected. In this case, it\u2019s better to start with a clear framework rather than comparing very different formats based on gut feeling. The page <a href=\"https:\/\/player-one.ch\/en\/offers-prices\/\" style=\"color:#00B4ED !important;font-weight:500 !important;text-decoration:underline !important;text-decoration-color:rgba(0,180,237,0.4) !important;text-underline-offset:3px !important;\">our prices and packages<\/a> provides a solid foundation before considering the game or privatisation. This avoids vague decisions, especially when several decision-makers need to approve the initiative internally.<\/p>\n<\/div>\n<div style=\"margin:0 0 40px 0 !important;\">\n<h2 style=\"font-size:28px !important;font-weight:500 !important;color:#F9FAFC !important;letter-spacing:-0.02em !important;line-height:1.3 !important;margin:0 0 20px 0 !important;padding:0 !important;\">How to know if it\u2019s the right choice for your business<\/h2>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">The real question isn\u2019t whether VR is trendy, but whether it serves your purpose. If you\u2019re looking for an activity where the team truly works together, where hierarchies are temporarily set aside, and where even non-gamers can quickly get into the swing of things, then a VR team-building event in Switzerland has a lot going for it. If, on the other hand, you\u2019re looking for a very relaxed setting, focused on in-depth conversation, another format might be more suitable. The choice should therefore be based on the actual group, not on an abstract idea of the perfect team-building event.<\/p>\n<p style=\"font-size:16px !important;line-height:1.7 !important;color:#E2E8F1 !important;margin:0 0 16px 0 !important;\">At playerOne, we believe that a successful corporate event hinges on three simple things: an easily accessible venue, a clear framework, and a game that suits the participants. With options ranging from a cooperative mission like Eclipse to a more dynamic format such as Corpus Apocalypse, and with support provided from the briefing right through to the end of the session, it is possible to create an experience that is accessible to colleagues who do not all share the same leisure interests. In this sense, a VR team-building event in Switzerland is not just a gimmick. It is a relevant format when it is well chosen, well explained and well supervised.<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Un team building VR Suisse peut tr\u00e8s bien convenir \u00e0 une \u00e9quipe, \u00e0 condition de savoir ce que vous cherchez vraiment: coop\u00e9ration, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1117,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1118","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"acf":[],"_links":{"self":[{"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/posts\/1118","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/comments?post=1118"}],"version-history":[{"count":0,"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/posts\/1118\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/media\/1117"}],"wp:attachment":[{"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/media?parent=1118"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/categories?post=1118"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/player-one.ch\/en\/wp-json\/wp\/v2\/tags?post=1118"}],"curies":[{"name":"wordpress","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}